NEW PIT INSTALLATION & OLIVE GROVE EXTENSION!| Farming Simulator 22 – Haut-Beyleron | Episode 82

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Welcome back to my first Farming Simulator 22 let’s play on Haut-Beyleron

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Massey Ferguson 8700

Music by Epidemic Sound

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33 COMMENTS

  1. Fabric and clothes factories are really slow, had some wool from sheeps so i've topped my own spinnery and Haut-Beyleron's spinnery and its been 2 ingame years (28 days per season) and still not empty.

  2. 16:00 the rows are too close to each other… I'd remove everything and star from scratch… And maybe place the olive tractor in between as a tool to measure the distance… or the small electrical tractor…

  3. Hey dagger, if the chickens are at around 15 or months old u should sell them and get new ones, because they will eat twice as much and give the same amount of eggs

  4. The produce all have a type-specific density, so 1000 L of Sorghum weights 850 kg while barley only weighs 680 kg per 1000 L. This is why the max weight option is fun: the capacity can depend on the type of product you are transporting (your Claas trailer with extension can be fully filled with oats, but it only takes 16375 L of corn

  5. Hi daggerwin, I have mapped my clutch to be the brake so no need to push hard on the pedal, works well if ur always in auto ๐Ÿ™‚ great series so far. ๐Ÿ˜Š

  6. The olives problems stems from thebold ones beeing placed before the update.
    New orchards now snap to create good lines in perfect rows, however your old ones probably where a bit off, thus creating problems… If you realy want to fix it and plant them free of charge anyway, just demolish ALL olives and replant from scratch.

  7. I have a G29 wheel and my accelerator kept deactivating my cruise control. I hooked up my pedals from my broken g920 and it works perfectly. Your g27 pedals should work fine

  8. I finally caught up ! Only started watching this series a few weeks ago. Absolutely love your content. Thanks ๐Ÿ˜

  9. Hi daggerwin please can you rip out the olives and re do the lot as one nice block for free as the games messed your old one up, love your videos keep up the great work

  10. In regards to your brake pedal, you could try increasing the sensitivity of that specific pedal within the settings on the main menu. Where you turn down the deadzones, there is also an option for sensitivity for those axis. The top one is your wheel, and the 3rd one down is your brake axis. Maybe try increasing that, then when you brake only a little force will need to be applied to break. Just an idea ๐Ÿ™‚

  11. Having long olive lines is creating a problem for the machinery. You have to traverse the full length for every process. A gap in the middle allows for the harvester to short cut a section if it is full. Similarly the sprayer if empty.

  12. I don't think it's a good idea to put the sugarmill next to your farm. It's just beautiful to watch and I think that dissapears when u put the sugarmill in the midle of the farm

  13. Lol you canโ€™t put food production next to a manoeuvre Pit I think there might be some food hygiene problem lol

  14. For your braking issues, in wheel settings there should be a throttle/brake dead zone setting, lower the brake one to about 60% and it makes it lighter on your foot ๐Ÿ™‚

  15. I think you still have some sorghum to completely fill the chickens if needed, the trailer did not load all from the silo.

  16. They added grid snapping to vine crops and your original placement was not perfectly straight. This is your issue with olives

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