STATIC BALER/WRAPPER + NEW MODS (Review) Farming Simulator 19 FS19 15th Jan 2021. Modhub. PS5. GIANTS Software. Focus Home Interactive. What mods do we have? What features do they have? How do they work? How many mb download are they? How many slots do they use? Find out with me… MrSealyp.
Mods: Lizard RFA 7000 Cultivator By: Farm Centro Sul, Ermo Hurricane By: SMI Modding Team, John Deere DN 1006 By: SM Farm, MAN TGS Milk Truck By: D-S-A-Modding [Kastor, Floowy, Steven aka W7K] & Lizard Baler Combi STB 03P
By: Kastor/d-s-agrarservice.
Artmechanic PTO By: Vanquish081 (Power unit with PTO for machines that have a stationary mode)
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Yet again hats off to the mod designers for attention to detail. Makes playing the game so much more enjoyable.
Thanks again Mr P for the reviews👍.
Still hoping for a self levelling harvester 🤞
Anyone know how to use the cotton baler in the Cotton Pack Brazil? I can't get it to lower to the ground or to fill with cotton.
That static wrapper is a cool game changer… Honestly its annoying to collect the bales when you do 100 bales or more. Right, to be perfect it would need to have the option to unload the bales automatically. Anyway pretty clever to put a bale collector behind.
Also if some mod guy read this it could be cool to have some static straw and hay pelletizer. The stupid Krone thing is too expensive, plus the stupid palletizer, both around $400.000 each one. I can pelletize straw with the static "Forage Mixer", that one with a 40.000 L to make TMR,. Then sell it as bulk material, the 400k doesn't worth that amount of effort, before you can buy literally anything else…
I think the static engine is from Art Mechanic or something like that. Great video, as always.
Thanks for another great mod review. Good to see the deutz fahr as a test tractor! Will that baler bale woodchips? I thought I seen some where that one was potentially available that does?
Lime looks like 24m
That new bailer I've just found out that it doesnt change type of product like a normal bailer so if you have filled it with grass and theres a tiny bit left it doesnt change it straw if you put that in after just wont take it
The milk truck has a problem. I drove it from the store to my farm and it used up almost half a tank of fuel.
Tried my hardest to get the PTO mod to work with the bailer but unfortunately it doesnt auto unload the bailes
Great video as always! That demonstration with the new Lizard baler was Pretty neat! Can't say I ever would have thought of that! Your the man Mr SealyP!
Wow that looks good the bailer anything that makes things easy im up 4 great mod review 👍
It's showing the visual for 2 bales. It's just a graphics glitch.
Because you had 1 bale is the wrapper and 4,000 in the 'tank' at the front.
You'll notice the tank empties as the bale is unloaded.
Ps4 no side panel bailer wont unfold
The thing I like about the JD DN 1006 is that the spread patten goes the full width leaving you know exactly where the stuff is going..unlike some other spreaders🙂
Oh yeah the line spreading narrower in width.. is no big deal as you spread far less line than fertiliser or manure..
Do we have a “follow me” mode for PS4?
Lol at double the width.. Can I say it’s a Sealyism you just did?
like Murray Walker and his Murryisms…🤣🤣
The first mod is called a Roller Crimper. Its designed to terminate a cover crop (such as oilseed rape) to allow the new crop to be planted into it without the need for any soil disturbance. It is used in Regenerative Agriculture which seeks to improve soil carbon levels, natural nutrient cycles and water holding capacity,
The first mod is called a Roller Crimper. Its designed to terminate a cover crop (such as oilseed rape) to allow the new crop to be planted into it without the need for any soil disturbance. It is used in Regenerative Agriculture which seeks to improve soil carbon levels, natural nutrient cycles and water holding capacity,
Hopefully the Man milk truck has been fixed so it will work with follow me mod. Not like the red hay bale trucks. As the following truck only goes side to side instead following the lead truck. This is on PC
Love the video keep up the great work
13:29 85000l is 85 ton, that just the fluid, then the truck and trailer,
That auto baler will be really good on console as we cant have many bales around
Lol. Sneaky sneaky MrSealyP
There is currently a bug in mods happening to me on fs 13 American map.Haven't nailed it down but huge wooden silo one culprit,making bales disappear from distance from silo and sinking tractors while baling placing you of map and in upper corner while displaying modders error code,your fill copacity gauge n fuel maint bar dissappears.
You're thining of the Art Mechanic PTO. I used when i was using the pellet hall.
The machine for bale wrapper art mech pto by vanquish 081? I think machine right, modder unsure.
Warning: the static baler will not work with all silos AND if you fill it at a silo you can't unfold it to turn it on. You must have it ON before filling.
I like this relaxing game. played this and others. they are helping me get through this pandemic. ^_^
That static baler is cool but I seen some of them bale Maize when brought to it…..can that??? Can you change its colour too..?
Can we Bale chaff with the LIZARD Baler combo stub 03p
Nicely done, MrSealyP! I was looking forward to seeing that static baler wrapper among others from today's list! I fancy that could revolutionise mowing contracts, no more pesky baling, wrapping, loading and transporting.. just plonk the static wrapper at the sell point, bring over the grass in a loading wagon and pop out just the right amount of bales needed.
Love all the intricate detailing on that Ermo Hurricane, I'm really liking the RFA 7000 cultivator too as it would be great for smaller and older tractors especially with that huge width too!
Cheers mate!
That’s great a bale loading system
The engine unit you speak of is the pto trailer that you can use to run things with out a trailer
It will come back the MAN
Auto unload on that ststic bale wrapper would be fantastic. But we'll done to modder anyway
For the bailer it doesn't count as making bails in the menu so you can make as many as you want
Anxious to see how the static baler does. I’m thinking about sticking the wrapping end in a shed entrance and essentially it would fill the building up with silage bales without having to mess with them.🤔
I’ll find out shortly!
With the static bailer, I wonder if an auto loading trailer parked next to the exit area, will automatically load the bails even though they are not manually ejected? It might be a way to automate the whole process.
Haha I typed the above before I got to the end of the video. Try the trailer closer to see if it will load before the bailer is unloaded.
Nice update of the Fendt 900😍
That pto trailer mod you mentioned, is from Vanquish081 VSR Modding Sur: ArtMechanic PTO https://www.farming-simulator.com/mod.php?lang=en&country=gb&mod_id=174179
Thank You for a review. You doing very use full job mate. Saving me some time on testing new stuff. Thank You one more time
The bail wrapper STB 03P would be a great setup for the Pelletizer having it stationary and bring the loose grass or straw to it. The bailed grass or straw is a pain to handle.
The slot count on the disc harrow, the slot count increases with unique elements…the disc harrow has a lot of duplicate elements. The bolts may use 500kb for the first one, duplicates just give the address of the first one and it gets displayed. So, the
first 500kb
Each dup 2kb
Total for 100 =698kb
As opposed to a tractor that uses almost no, duplicates because fasteners are all different sizes, wheelwell elements are all 4 unique. Tires, glass, small elements are duplicate but low volume.
John Deere is a specific color that requires a lighting element because John deere wanted it that way. Thats why the stock ones don't get dirty. The paint could only get less bright because the lighting element gets obscured.
This is what I have been told by a friend who I am helping with their game. They are coding and developing a game for the Xbox id program. Im providing sound, consulting on weapons and helping him to give it a feel of real combat. I have 22 years of military experience and have been in 18 firefights. One dismounted firefight lasted 8 1/2 hours in a valley in Afghanistan.
Thank you for your videos sir.
Could you put the discharge end of the stationary baler next to the euro tunnel bale storage and have them go directly into it?
Thank you 👍👍
I’ve not looked in game yet but the belt seems a lot higher than the in game one 👌
To power the static bailer your looking for the Artmechanic PTO by vanquish081.
https://www.farming-simulator.com/mod.php?lang=en&country=gb&mod_id=174179&title=fs2019